Book 3 - Worst of All Possible Worlds
Different values: 39
=====================================
object {Book 3 - Worst of All Possible Worlds}
    _id : string {Book 3 - Worst of All Possible Worlds._id} (all different values)
    folder : string {Book 3 - Worst of All Possible Worlds.folder} (same value: XCUnks3eWtvLJfJ4)
    img : string {Book 3 - Worst of All Possible Worlds.img} (2 different values)
        systems/pf2e/icons/default-icons/npc.svg (x37)
        systems/pf2e/icons/default-icons/hazard.svg (x2)
    items : array<object> {Book 3 - Worst of All Possible Worlds.items}
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        Value type: object {Book 3 - Worst of All Possible Worlds.items.[]}
            _id : string {Book 3 - Worst of All Possible Worlds.items.[]._id} (459 different values)
            [_stats] : object {Book 3 - Worst of All Possible Worlds.items.[]._stats}
                compendiumSource : string {Book 3 - Worst of All Possible Worlds.items.[]._stats.compendiumSource} (148 different values)
            img : string {Book 3 - Worst of All Possible Worlds.items.[].img} (126 different values)
            name : string {Book 3 - Worst of All Possible Worlds.items.[].name} (295 different values)
            sort : integer {Book 3 - Worst of All Possible Worlds.items.[].sort} (53 different values)
            system : object {Book 3 - Worst of All Possible Worlds.items.[].system}
                [baseItem] : string {Book 3 - Worst of All Possible Worlds.items.[].system.baseItem} (13 different values)
                    greataxe (x1)
                    leather-armor (x1)
                    greatsword (x17)
                    halberd (x1)
                    shortsword (x1)
                    battle-axe (x1)
                    steel-shield (x2)
                    chain-mail (x1)
                    spear (x1)
                    breastplate (x1)
                    dagger (x1)
                    longsword (x1)
                    full-plate (x1)
                [bonus] : object {Book 3 - Worst of All Possible Worlds.items.[].system.bonus}
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.bonus.value} (18 different values)
                        0 (x24)
                        39 (x1)
                        36 (x8)
                        38 (x10)
                        32 (x18)
                        30 (x18)
                        35 (x1)
                        33 (x4)
                        31 (x3)
                        12 (x3)
                        23 (x1)
                        22 (x1)
                        21 (x1)
                        16 (x2)
                        34 (x1)
                        37 (x3)
                        40 (x1)
                        26 (x2)
                [bonusDamage] : object {Book 3 - Worst of All Possible Worlds.items.[].system.bonusDamage}
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.bonusDamage.value} (same value: 0)
                [bulk] : object {Book 3 - Worst of All Possible Worlds.items.[].system.bulk}
                    value : mixed
                        integer {Book 3 - Worst of All Possible Worlds.items.[].system.bulk.value} (4 different values)
                            2 (x21)
                            1 (x6)
                            0 (x2)
                            4 (x1)
                        float {Book 3 - Worst of All Possible Worlds.items.[].system.bulk.value} (same value: 0,1)
                [category] : string {Book 3 - Worst of All Possible Worlds.items.[].system.category} (8 different values)
                    martial (x22)
                    light (x1)
                    defensive (x52)
                    offensive (x136)
                    interaction (x40)
                    medium (x2)
                    simple (x2)
                    heavy (x1)
                [containerId] : mixed
                [damage] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damage}
                    [damageType] : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.damageType} (2 different values)
                        slashing (x20)
                        piercing (x4)
                    [dice] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.damage.dice} (same value: 1)
                    [die] : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.die} (5 different values)
                        d12 (x18)
                        d10 (x1)
                        d6 (x2)
                        d8 (x2)
                        d4 (x1)
                    [0] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damage.0}
                        [applyMod] : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.damage.0.applyMod} (2 different values)
                            False (x32)
                            True (x38)
                        [category] : mixed
                        formula : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.0.formula} (17 different values)
                            50 (x3)
                            16d6 (x7)
                            8d8 (x17)
                            0 (x19)
                            1d6 (x19)
                            5d8 (x5)
                            55 (x1)
                            9d6 (x1)
                            6d10 (x1)
                            12d10 (x1)
                            6d8 (x2)
                            8d6 (x3)
                            8d10 (x2)
                            8d12 (x2)
                            1d8 (x11)
                            2d4 (x1)
                            4d10 (x1)
                        kinds : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.damage.0.kinds}
                            Length: min=1 max=2
                            Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.0.kinds.[]} (2 different values)
                                damage (x96)
                                healing (x11)
                        [materials] : array<> {Book 3 - Worst of All Possible Worlds.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.0.type} (10 different values)
                            untyped (x28)
                            mental (x45)
                            void (x3)
                            bludgeoning (x1)
                            poison (x2)
                            spirit (x2)
                            electricity (x2)
                            vitality (x11)
                            fire (x1)
                            force (x1)
                    [1] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1}
                        applyMod : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1.formula} (same value: 5d6)
                        kinds : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1.kinds.[]} (same value: damage)
                        type : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.1.type} (same value: bludgeoning)
                    [6BEyrCCNpDfJh5P8] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damage.6BEyrCCNpDfJh5P8}
                        applyMod : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.damage.6BEyrCCNpDfJh5P8.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.6BEyrCCNpDfJh5P8.formula} (same value: 14d6)
                        kinds : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.6BEyrCCNpDfJh5P8.kinds.[]} (same value: damage)
                        materials : array<> {Book 3 - Worst of All Possible Worlds.items.[].system.damage.6BEyrCCNpDfJh5P8.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Book 3 - Worst of All Possible Worlds.items.[].system.damage.6BEyrCCNpDfJh5P8.type} (same value: fire)
                description : object {Book 3 - Worst of All Possible Worlds.items.[].system.description}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.description.value} (242 different values)
                [equipped] : object {Book 3 - Worst of All Possible Worlds.items.[].system.equipped}
                    carryType : string {Book 3 - Worst of All Possible Worlds.items.[].system.equipped.carryType} (2 different values)
                        held (x6)
                        worn (x47)
                    [handsHeld] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.equipped.handsHeld} (3 different values)
                        2 (x1)
                        0 (x25)
                        1 (x5)
                    [invested] : mixed
                    [inSlot] : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.equipped.inSlot} (2 different values)
                        True (x4)
                        False (x2)
                [group] : string {Book 3 - Worst of All Possible Worlds.items.[].system.group} (8 different values)
                    axe (x2)
                    leather (x1)
                    sword (x19)
                    polearm (x1)
                    chain (x1)
                    spear (x1)
                    plate (x2)
                    knife (x1)
                [hardness] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.hardness} (3 different values)
                    0 (x51)
                    10 (x1)
                    15 (x1)
                [hp] : object {Book 3 - Worst of All Possible Worlds.items.[].system.hp}
                    max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.hp.max} (3 different values)
                        0 (x51)
                        80 (x1)
                        120 (x1)
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.hp.value} (3 different values)
                        0 (x51)
                        80 (x1)
                        120 (x1)
                [level] : object {Book 3 - Worst of All Possible Worlds.items.[].system.level}
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.level.value} (15 different values)
                        0 (x47)
                        10 (x14)
                        9 (x20)
                        8 (x29)
                        7 (x44)
                        3 (x20)
                        1 (x140)
                        4 (x57)
                        2 (x36)
                        6 (x22)
                        5 (x22)
                        20 (x1)
                        17 (x1)
                        25 (x1)
                        13 (x1)
                [material] : object {Book 3 - Worst of All Possible Worlds.items.[].system.material}
                    [grade] : mixed
                    [type] : mixed
                [price] : object {Book 3 - Worst of All Possible Worlds.items.[].system.price}
                    value : object {Book 3 - Worst of All Possible Worlds.items.[].system.price.value}
                        [gp] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.price.value.gp} (9 different values)
                            2 (x20)
                            1 (x21)
                            60000 (x1)
                            15000 (x1)
                            360 (x1)
                            6 (x1)
                            8 (x1)
                            3000 (x1)
                            30 (x1)
                        [sp] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.price.value.sp} (3 different values)
                            9 (x1)
                            1 (x1)
                            2 (x1)
                publication : object {Book 3 - Worst of All Possible Worlds.items.[].system.publication}
                    license : string {Book 3 - Worst of All Possible Worlds.items.[].system.publication.license} (2 different values)
                        OGL (x776)
                        ORC (x32)
                    remaster : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.publication.remaster} (2 different values)
                        False (x776)
                        True (x32)
                    title : string {Book 3 - Worst of All Possible Worlds.items.[].system.publication.title} (8 different values)
                         (x277)
                        Pathfinder Player Core (x32)
                        Pathfinder Bestiary 2 (x2)
                        Pathfinder Core Rulebook (x358)
                        Pathfinder Bestiary (x65)
                        Pathfinder #160: Assault on Hunting Lodge Seven (x19)
                        Pathfinder #192: Worst of All Possible Worlds (x53)
                        Pathfinder Secrets of Magic (x2)
                [quantity] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.quantity} (same value: 1)
                [range] : object {Book 3 - Worst of All Possible Worlds.items.[].system.range}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.range.value} (12 different values)
                        30 feet (x129)
                         (x106)
                        touch (x49)
                        120 feet (x43)
                        10 feet (x5)
                        500 feet (x20)
                        60 feet (x24)
                        100 miles (x5)
                        varies (x15)
                        planetary (x2)
                        unlimited (x2)
                        100 feet (x2)
                [reload] : object {Book 3 - Worst of All Possible Worlds.items.[].system.reload}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.reload.value} (2 different values)
                         (x22)
                        - (x2)
                rules : ###FoundryRulesObject###
                [runes] : object {Book 3 - Worst of All Possible Worlds.items.[].system.runes}
                    [potency] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.runes.potency} (4 different values)
                        3 (x3)
                        2 (x22)
                        0 (x1)
                        1 (x2)
                    [property] : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.runes.property}
                        Length: min=0 max=1
                        Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.runes.property.[]} (2 different values)
                            greaterFrost (x1)
                            returning (x2)
                    [striking] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.runes.striking} (4 different values)
                        3 (x2)
                        2 (x20)
                        0 (x1)
                        1 (x1)
                    [resilient] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.runes.resilient} (2 different values)
                        2 (x3)
                        0 (x1)
                    [reinforcing] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.runes.reinforcing} (same value: 0)
                [size] : string {Book 3 - Worst of All Possible Worlds.items.[].system.size} (4 different values)
                    med (x46)
                    grg (x1)
                    lg (x5)
                    huge (x1)
                [slug] : string {Book 3 - Worst of All Possible Worlds.items.[].system.slug} (155 different values)
                [splashDamage] : object {Book 3 - Worst of All Possible Worlds.items.[].system.splashDamage}
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.splashDamage.value} (same value: 0)
                [traits] : object {Book 3 - Worst of All Possible Worlds.items.[].system.traits}
                    [rarity] : string {Book 3 - Worst of All Possible Worlds.items.[].system.traits.rarity} (3 different values)
                        common (x549)
                        uncommon (x45)
                        unique (x1)
                    [value] : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.traits.value}
                        Length: min=0 max=7
                        Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.traits.value.[]} (76 different values)
                    [traditions] : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.traits.traditions}
                        Length: min=0 max=4
                        Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.traits.traditions.[]} (4 different values)
                            arcane (x277)
                            occult (x360)
                            divine (x159)
                            primal (x88)
                    [integrated] : mixed
                [usage] : object {Book 3 - Worst of All Possible Worlds.items.[].system.usage}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.usage.value} (5 different values)
                        held-in-two-hands (x38)
                        wornbracers (x1)
                        worncirclet (x1)
                        held-in-one-hand (x6)
                        other (x1)
                [acBonus] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.acBonus} (4 different values)
                    1 (x1)
                    2 (x2)
                    4 (x2)
                    6 (x1)
                [checkPenalty] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.checkPenalty} (3 different values)
                    -1 (x1)
                    -2 (x2)
                    -3 (x1)
                [dexCap] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.dexCap} (3 different values)
                    4 (x1)
                    1 (x2)
                    0 (x1)
                [speedPenalty] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.speedPenalty} (3 different values)
                    0 (x3)
                    -5 (x2)
                    -10 (x1)
                [strength] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.strength} (3 different values)
                    0 (x1)
                    3 (x2)
                    4 (x1)
                [attack] : object {Book 3 - Worst of All Possible Worlds.items.[].system.attack}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.attack.value} (same value: )
                [attackEffects] : object {Book 3 - Worst of All Possible Worlds.items.[].system.attackEffects}
                    [custom] : string {Book 3 - Worst of All Possible Worlds.items.[].system.attackEffects.custom} (same value: )
                    value : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.attackEffects.value}
                        Length: min=0 max=1
                        Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.attackEffects.value.[]} (9 different values)
                            grotesque-gift (x2)
                            sever-fate (x6)
                            grab (x4)
                            intestinal-tether (x1)
                            improved-knockdown (x1)
                            improved-grab (x2)
                            knockdown (x1)
                            befuddling-lash (x1)
                            bloodbird (x3)
                [damageRolls] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls}
                    [0] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.0}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.0.damage} (10 different values)
                            4d12+16 (x2)
                            4d8+16 (x1)
                            4d12+18 (x1)
                            4d10+14 (x1)
                            4d6+14 (x1)
                            3d6+17 (x2)
                            3d8+16 (x1)
                            3d6+16 (x1)
                            3d4+16 (x2)
                            4d6+16 (x2)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.0.damageType} (3 different values)
                            slashing (x4)
                            bludgeoning (x4)
                            piercing (x6)
                    [YhySq9OEvGxrdvVj] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.YhySq9OEvGxrdvVj}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.YhySq9OEvGxrdvVj.damage} (same value: 1d6)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.YhySq9OEvGxrdvVj.damageType} (same value: cold)
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                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7.damage} (same value: 4d6+15)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.m31d5ibb8tfu7nl7c6d7.damageType} (same value: slashing)
                    [f3fwsftclq7er5y6p63p] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.f3fwsftclq7er5y6p63p}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.f3fwsftclq7er5y6p63p.damage} (same value: 5d6)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.f3fwsftclq7er5y6p63p.damageType} (same value: void)
                    [t6813mp6bcj3af014krf] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.t6813mp6bcj3af014krf}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.t6813mp6bcj3af014krf.damage} (same value: 4d10+15)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.t6813mp6bcj3af014krf.damageType} (same value: void)
                    [enDqhNSoeJDyHsGC] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.enDqhNSoeJDyHsGC}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.enDqhNSoeJDyHsGC.damage} (2 different values)
                            3d12+15 (x16)
                            4d12+15 (x1)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.enDqhNSoeJDyHsGC.damageType} (same value: slashing)
                    [UNZ3q8jc0nhY1FAj] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UNZ3q8jc0nhY1FAj}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UNZ3q8jc0nhY1FAj.damage} (same value: 3d6+15)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UNZ3q8jc0nhY1FAj.damageType} (same value: piercing)
                    [wx8rvzj6nlmutay10wek] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.wx8rvzj6nlmutay10wek}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.wx8rvzj6nlmutay10wek.damage} (same value: 4d8+18)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.wx8rvzj6nlmutay10wek.damageType} (same value: slashing)
                    [8tVb7oHrHCZRnWqA] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.8tVb7oHrHCZRnWqA}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.8tVb7oHrHCZRnWqA.damage} (same value: 4d4+10)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.8tVb7oHrHCZRnWqA.damageType} (same value: bludgeoning)
                    [UHszFk11AQct4iSK] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UHszFk11AQct4iSK}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UHszFk11AQct4iSK.damage} (2 different values)
                            4d12+16 (x1)
                            2d12+6 (x1)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UHszFk11AQct4iSK.damageType} (same value: piercing)
                    [TyKhGf6A63Y0EDZN] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.TyKhGf6A63Y0EDZN}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.TyKhGf6A63Y0EDZN.damage} (2 different values)
                            4d10+16 (x1)
                            2d8+6 (x1)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.TyKhGf6A63Y0EDZN.damageType} (same value: bludgeoning)
                    [cvrwa057octqj63f847n] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.cvrwa057octqj63f847n}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.cvrwa057octqj63f847n.damage} (same value: 3d8+17)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.cvrwa057octqj63f847n.damageType} (same value: piercing)
                    [4FtfLgIExD6VSUdS] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.4FtfLgIExD6VSUdS}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.4FtfLgIExD6VSUdS.damage} (same value: 3d12+17)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.4FtfLgIExD6VSUdS.damageType} (same value: piercing)
                    [7XIW0B1bZ8Rteknb] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.7XIW0B1bZ8Rteknb}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.7XIW0B1bZ8Rteknb.damage} (same value: 3d8+17)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.7XIW0B1bZ8Rteknb.damageType} (same value: bludgeoning)
                    [dJrTwpYGCUb9U3Bu] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.dJrTwpYGCUb9U3Bu}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.dJrTwpYGCUb9U3Bu.damage} (same value: 6d8)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.dJrTwpYGCUb9U3Bu.damageType} (same value: force)
                    [6TvhC7y1YKq7VPfs] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6TvhC7y1YKq7VPfs}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6TvhC7y1YKq7VPfs.damage} (same value: 1d6)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6TvhC7y1YKq7VPfs.damageType} (same value: spirit)
                    [897qzxFn15PBCTpT] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.897qzxFn15PBCTpT}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.897qzxFn15PBCTpT.damage} (same value: 4d10+18)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.897qzxFn15PBCTpT.damageType} (same value: piercing)
                    [3S9W1W5CLKvZdlga] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.3S9W1W5CLKvZdlga}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.3S9W1W5CLKvZdlga.damage} (same value: 1d6)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.3S9W1W5CLKvZdlga.damageType} (same value: spirit)
                    [lKwiV7PUmDyebsNt] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lKwiV7PUmDyebsNt}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lKwiV7PUmDyebsNt.damage} (same value: 4d6+18)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lKwiV7PUmDyebsNt.damageType} (same value: piercing)
                    [6nhqkby625nQzzwj] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6nhqkby625nQzzwj}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6nhqkby625nQzzwj.damage} (same value: 1d6)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6nhqkby625nQzzwj.damageType} (same value: spirit)
                    [MYEAUS7C7zQuzEsj] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.MYEAUS7C7zQuzEsj}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.MYEAUS7C7zQuzEsj.damage} (same value: 3d10+16)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.MYEAUS7C7zQuzEsj.damageType} (same value: piercing)
                    [6vKToS4d4gaIZ1iy] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6vKToS4d4gaIZ1iy}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6vKToS4d4gaIZ1iy.damage} (same value: 3d8+16)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.6vKToS4d4gaIZ1iy.damageType} (same value: slashing)
                    [9X5nxcmupU3KjX5c] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.9X5nxcmupU3KjX5c}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.9X5nxcmupU3KjX5c.damage} (same value: 1d6)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.9X5nxcmupU3KjX5c.damageType} (same value: spirit)
                    [UaUrg1yG2P4aGvqC] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UaUrg1yG2P4aGvqC}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UaUrg1yG2P4aGvqC.damage} (same value: 1d4+8)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.UaUrg1yG2P4aGvqC.damageType} (same value: bludgeoning)
                    [sn7uj4903iczutt96f4s8b] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b.damage} (same value: 3d8+16)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.sn7uj4903iczutt96f4s8b.damageType} (same value: bludgeoning)
                    [yrk56wwihlkhg0mhdquwen] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen.damage} (same value: 2d6)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.yrk56wwihlkhg0mhdquwen.damageType} (same value: fire)
                    [juLHchCaT2UlCaEA] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.juLHchCaT2UlCaEA}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.juLHchCaT2UlCaEA.damage} (same value: 1d6+5)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.juLHchCaT2UlCaEA.damageType} (same value: piercing)
                    [vnLRPTegblUMDPNV] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.vnLRPTegblUMDPNV}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.vnLRPTegblUMDPNV.damage} (same value: 1d4+5)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.vnLRPTegblUMDPNV.damageType} (same value: bludgeoning)
                    [GtWP8xgagZcQCRZl] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.GtWP8xgagZcQCRZl}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.GtWP8xgagZcQCRZl.damage} (same value: 1d4+3)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.GtWP8xgagZcQCRZl.damageType} (same value: piercing)
                    [Dyqe88XrNmMI9trw] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.Dyqe88XrNmMI9trw}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.Dyqe88XrNmMI9trw.damage} (same value: 2d8)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.Dyqe88XrNmMI9trw.damageType} (same value: mental)
                    [5k63LHIlJE6mlflu] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.5k63LHIlJE6mlflu}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.5k63LHIlJE6mlflu.damage} (same value: 2d10)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.5k63LHIlJE6mlflu.damageType} (same value: mental)
                    [A4q2AB6HLIurUtZE] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.A4q2AB6HLIurUtZE}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.A4q2AB6HLIurUtZE.damage} (same value: 2d8+12)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.A4q2AB6HLIurUtZE.damageType} (same value: slashing)
                    [eqw8nEEsEhH8pToP] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.eqw8nEEsEhH8pToP}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.eqw8nEEsEhH8pToP.damage} (same value: 1d4+12)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.eqw8nEEsEhH8pToP.damageType} (same value: bludgeoning)
                    [LyQntwEtY5yn2Jeb] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.LyQntwEtY5yn2Jeb}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.LyQntwEtY5yn2Jeb.damage} (same value: 2d4+9)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.LyQntwEtY5yn2Jeb.damageType} (same value: piercing)
                    [34kw34o84zg492jxw6nt] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.34kw34o84zg492jxw6nt}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.34kw34o84zg492jxw6nt.damage} (same value: 2d12)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.34kw34o84zg492jxw6nt.damageType} (same value: electricity)
                    [54mrmhvfugd8pmf1jdv2] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2.damage} (same value: 2d12)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.54mrmhvfugd8pmf1jdv2.damageType} (same value: electricity)
                    [lvyy20fgWUOGcTty] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lvyy20fgWUOGcTty}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lvyy20fgWUOGcTty.damage} (same value: 2d6)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lvyy20fgWUOGcTty.damageType} (same value: mental)
                    [RqjLtDjTld3K1DGB] : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.RqjLtDjTld3K1DGB}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.RqjLtDjTld3K1DGB.damage} (same value: 3d12+8)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.RqjLtDjTld3K1DGB.damageType} (same value: void)
                    lIBW9Owp18gS78G0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lIBW9Owp18gS78G0}
                        damage : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lIBW9Owp18gS78G0.damage} (same value: 3d8+8)
                        damageType : string {Book 3 - Worst of All Possible Worlds.items.[].system.damageRolls.lIBW9Owp18gS78G0.damageType} (same value: void)
                [weaponType] : object {Book 3 - Worst of All Possible Worlds.items.[].system.weaponType}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.weaponType.value} (2 different values)
                        melee (x55)
                        ranged (x23)
                [actionType] : object {Book 3 - Worst of All Possible Worlds.items.[].system.actionType}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.actionType.value} (4 different values)
                        passive (x111)
                        action (x69)
                        reaction (x28)
                        free (x20)
                [actions] : object {Book 3 - Worst of All Possible Worlds.items.[].system.actions}
                    [value] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.actions.value} (3 different values)
                        2 (x38)
                        1 (x27)
                        3 (x4)
                [autoHeightenLevel] : object {Book 3 - Worst of All Possible Worlds.items.[].system.autoHeightenLevel}
                    [value] : mixed
                [prepared] : object {Book 3 - Worst of All Possible Worlds.items.[].system.prepared}
                    [flexible] : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.prepared.flexible} (same value: False)
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.prepared.value} (3 different values)
                        innate (x32)
                        spontaneous (x1)
                        focus (x1)
                [proficiency] : object {Book 3 - Worst of All Possible Worlds.items.[].system.proficiency}
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.proficiency.value} (2 different values)
                        0 (x4)
                        1 (x30)
                [slots] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots}
                    [slot1] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot1}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot1.max} (same value: 4)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot1.value} (same value: 4)
                    [slot10] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot10}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot10.max} (same value: 2)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot10.value} (same value: 2)
                    [slot2] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot2}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot2.max} (same value: 4)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot2.value} (same value: 4)
                    [slot3] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot3}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot3.max} (same value: 4)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot3.value} (same value: 4)
                    [slot4] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot4}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot4.max} (same value: 4)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot4.value} (same value: 4)
                    [slot5] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot5}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot5.max} (same value: 4)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot5.value} (same value: 4)
                    [slot6] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot6}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot6.max} (same value: 4)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot6.value} (same value: 4)
                    [slot7] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot7}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot7.max} (same value: 4)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot7.value} (same value: 4)
                    [slot8] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot8}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot8.max} (same value: 4)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot8.value} (same value: 4)
                    [slot9] : object {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot9}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot9.max} (same value: 4)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.slots.slot9.value} (same value: 4)
                [spelldc] : object {Book 3 - Worst of All Possible Worlds.items.[].system.spelldc}
                    dc : integer {Book 3 - Worst of All Possible Worlds.items.[].system.spelldc.dc} (9 different values)
                        42 (x6)
                        35 (x16)
                        39 (x1)
                        25 (x2)
                        37 (x1)
                        38 (x3)
                        28 (x1)
                        34 (x3)
                        41 (x1)
                    [mod] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.spelldc.mod} (same value: 0)
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.spelldc.value} (10 different values)
                        32 (x3)
                        27 (x16)
                        31 (x1)
                        17 (x2)
                        29 (x1)
                        30 (x3)
                        34 (x3)
                        18 (x1)
                        26 (x3)
                        0 (x1)
                    [item] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.spelldc.item} (same value: 0)
                [tradition] : object {Book 3 - Worst of All Possible Worlds.items.[].system.tradition}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.tradition.value} (3 different values)
                        occult (x26)
                        primal (x3)
                        divine (x5)
                [area] : object {Book 3 - Worst of All Possible Worlds.items.[].system.area}
                    type : string {Book 3 - Worst of All Possible Worlds.items.[].system.area.type} (4 different values)
                        emanation (x28)
                        burst (x24)
                        cone (x7)
                        line (x1)
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.area.value} (6 different values)
                        30 (x48)
                        15 (x3)
                        60 (x1)
                        40 (x3)
                        20 (x3)
                        10 (x2)
                    [details] : string {Book 3 - Worst of All Possible Worlds.items.[].system.area.details} (same value: 30-foot burst centered on you)
                [cost] : object {Book 3 - Worst of All Possible Worlds.items.[].system.cost}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.cost.value} (3 different values)
                         (x398)
                        rare incense worth a total value of 300 gp (x3)
                        1 vial of holy water (x1)
                [counteraction] : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.counteraction} (2 different values)
                    True (x27)
                    False (x375)
                [defense] : object {Book 3 - Worst of All Possible Worlds.items.[].system.defense}
                    save : object {Book 3 - Worst of All Possible Worlds.items.[].system.defense.save}
                        basic : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.defense.save.basic} (2 different values)
                            False (x107)
                            True (x56)
                        statistic : string {Book 3 - Worst of All Possible Worlds.items.[].system.defense.save.statistic} (3 different values)
                            will (x132)
                            fortitude (x28)
                            reflex (x3)
                [duration] : object {Book 3 - Worst of All Possible Worlds.items.[].system.duration}
                    [sustained] : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.duration.sustained} (2 different values)
                        False (x363)
                        True (x39)
                    value : mixed
                        string {Book 3 - Worst of All Possible Worlds.items.[].system.duration.value} (19 different values)
                            until the next time you make your daily preparations (x6)
                             (x213)
                            1 hour (x13)
                            10 minutes (x14)
                            varies (x31)
                            8 hours (x3)
                            see text (x3)
                            1 minute (x60)
                            1 round (x38)
                            1 round or sustained up to 1 minute (x1)
                            until the start of your next turn (x5)
                            until the end of your turn (x4)
                            1 day (x1)
                            5 minutes (x2)
                            until your next daily preparations (x2)
                            1 or more rounds (see below) (x2)
                            1 or more rounds (x2)
                            unlimited (x1)
                            until the end of the target's next turn (x1)
                        integer {Book 3 - Worst of All Possible Worlds.items.[].system.duration.value} (same value: 0)
                [location] : object {Book 3 - Worst of All Possible Worlds.items.[].system.location}
                    [value] : string {Book 3 - Worst of All Possible Worlds.items.[].system.location.value} (15 different values)
                        hw7F7aaLP2U1MYZy (x39)
                        aLhWdKoUI0wcntZE (x198)
                        rak35jbsyYZeHZBy (x11)
                        lo2KKbR5IflsV6d7 (x13)
                        hTCoZMFiBVZ1ERTj (x7)
                        WBOV6fAEyUuDWFOm (x10)
                        mIlMpTgul7sMS8IA (x12)
                        OnSujDYpJOshiiU0 (x43)
                        Z487oTtboxJKexiF (x1)
                        VfUecgqYJC9OenbD (x17)
                        CR2hQQQ9hlXe7miP (x13)
                        tH4MSVbldDEe6tJt (x1)
                        CGyzuG0hwimkA0im (x4)
                        YLX02foABJxLh21p (x8)
                        FZM8Ji7PG4UzuoS6 (x19)
                    [heightenedLevel] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.location.heightenedLevel} (10 different values)
                        8 (x38)
                        7 (x39)
                        4 (x28)
                        5 (x31)
                        2 (x29)
                        1 (x28)
                        9 (x26)
                        10 (x10)
                        6 (x16)
                        3 (x15)
                    [uses] : object {Book 3 - Worst of All Possible Worlds.items.[].system.location.uses}
                        max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.location.uses.max} (2 different values)
                            3 (x7)
                            2 (x5)
                        value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.location.uses.value} (2 different values)
                            3 (x7)
                            2 (x5)
                [requirements] : string {Book 3 - Worst of All Possible Worlds.items.[].system.requirements} (2 different values)
                     (x401)
                    You have a deity. (x1)
                [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.target}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.target.value} (29 different values)
                [time] : object {Book 3 - Worst of All Possible Worlds.items.[].system.time}
                    value : string {Book 3 - Worst of All Possible Worlds.items.[].system.time.value} (8 different values)
                        2 (x287)
                        3 (x25)
                        1 (x18)
                        1 minute (x9)
                        10 minutes (x42)
                        1 day (x6)
                        reaction (x4)
                        1 to 3 (x11)
                [ritual] : object {Book 3 - Worst of All Possible Worlds.items.[].system.ritual}
                    primary : object {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.primary}
                        check : string {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.primary.check} (2 different values)
                            Occultism (master) (x3)
                            Arcana (expert), Occultism (expert), or Religion (expert) (x3)
                    secondary : object {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.secondary}
                        casters : integer {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.secondary.casters} (2 different values)
                            2 (x3)
                            1 (x3)
                        checks : string {Book 3 - Worst of All Possible Worlds.items.[].system.ritual.secondary.checks} (2 different values)
                            Performance, Society (x3)
                            Society or Legal Lore (x3)
                [deathNote] : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.deathNote} (same value: True)
                [frequency] : object {Book 3 - Worst of All Possible Worlds.items.[].system.frequency}
                    max : integer {Book 3 - Worst of All Possible Worlds.items.[].system.frequency.max} (2 different values)
                        3 (x3)
                        1 (x29)
                    per : string {Book 3 - Worst of All Possible Worlds.items.[].system.frequency.per} (3 different values)
                        day (x24)
                        PT1M (x5)
                        round (x3)
                    [value] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.frequency.value} (2 different values)
                        3 (x3)
                        1 (x3)
                [mod] : object {Book 3 - Worst of All Possible Worlds.items.[].system.mod}
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.mod.value} (7 different values)
                        28 (x3)
                        35 (x1)
                        36 (x3)
                        33 (x1)
                        15 (x1)
                        34 (x1)
                        26 (x1)
                [proficient] : object {Book 3 - Worst of All Possible Worlds.items.[].system.proficient}
                    value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.proficient.value} (same value: 0)
                [showSlotlessLevels] : object {Book 3 - Worst of All Possible Worlds.items.[].system.showSlotlessLevels}
                    value : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.showSlotlessLevels.value} (same value: False)
                [heightening] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening}
                    [damage] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.damage}
                        [0] : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.damage.0} (9 different values)
                            1d8 (x34)
                            1d6 (x38)
                             (x1)
                            10 (x1)
                            1d10 (x1)
                            2d10 (x1)
                            2d6 (x5)
                            1d12 (x2)
                            1d4 (x1)
                        [1] : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.damage.1} (same value: 2d6)
                        [6BEyrCCNpDfJh5P8] : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.damage.6BEyrCCNpDfJh5P8} (same value: 2d6)
                    [interval] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.interval} (2 different values)
                        1 (x66)
                        2 (x19)
                    type : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.type} (2 different values)
                        interval (x85)
                        fixed (x82)
                    [levels] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels}
                        [8] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.8}
                            target : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.8.target}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.8.target.value} (same value: 10 creatures)
                        [5] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5}
                            [range] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5.range}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5.range.value} (3 different values)
                                    1 mile (x20)
                                    120 feet (x18)
                                    60 feet (x2)
                            [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5.target}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.5.target.value} (2 different values)
                                    up to three weapons, each of which must be wielded by you or a willing ally, or else unattended (x1)
                                    10 creatures (x1)
                        [3] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3}
                            [range] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3.range}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3.range.value} (same value: 60 feet)
                            [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3.target}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.3.target.value} (2 different values)
                                    10 objects (x2)
                                    1 unattended object with a Bulk of 1 or less (x2)
                        [6] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.6}
                            [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.6.target}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.6.target.value} (2 different values)
                                    any number of objects (x2)
                                    10 creatures (x2)
                        [10] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10}
                            damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage}
                                0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0}
                                    applyMod : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0.applyMod} (2 different values)
                                        False (x1)
                                        True (x1)
                                    [category] : mixed
                                    formula : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0.formula} (2 different values)
                                        10d6 (x1)
                                        4d10 (x1)
                                    materials : array<> {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0.materials}
                                        Length: min=0 max=0
                                        Value type: mixed
                                    type : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.10.damage.0.type} (2 different values)
                                        void (x1)
                                        force (x1)
                        [7] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7}
                            [target] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.target}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.target.value} (2 different values)
                                    10 creatures (x3)
                                    1 unattended object with a Bulk of 2 or less (x2)
                            [area] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area}
                                [type] : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area.type} (same value: cone)
                                value : mixed
                                    integer {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area.value} (same value: 60)
                                    string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area.value} (same value: 60)
                                areaType : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.7.area.areaType} (same value: cone)
                        [9] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9}
                            target : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9.target}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9.target.value} (2 different values)
                                    5 creatures (x2)
                                    you and up to five additional willing creatures (x1)
                            range : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9.range}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.9.range.value} (same value: 30 feet)
                        [4] : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4}
                            range : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4.range}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4.range.value} (same value: 30 feet)
                            target : object {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4.target}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.heightening.levels.4.target.value} (same value: 10 willing living creatures)
                [overlays] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays}
                    [2I469pfbYcmFvzOA] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA}
                        _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
                        name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
                        overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
                        sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
                        system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.system}
                            damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
                                0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
                                    [category] : mixed
                                    type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
                    [cUFX7ExSLeoa3vIF] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF}
                        _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
                        name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
                        overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
                        sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
                        system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
                            damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
                                0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
                                    [category] : mixed
                                    type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
                    [zFWsMjoeCnLxqJaV] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zFWsMjoeCnLxqJaV}
                        _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
                        name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
                        overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
                        sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
                        system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
                            damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
                                0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
                                    [category] : mixed
                                    type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
                    [UTMlHk0o5FXLlwwM] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM}
                        _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: UTMlHk0o5FXLlwwM)
                        name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: Shadow Blast (Will))
                        overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: override)
                        sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2)
                        system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system}
                            defense : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense}
                                save : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save}
                                    basic : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False)
                                    statistic : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: will)
                    [zjyfdrWBaUVi4O7b] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b}
                        _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: zjyfdrWBaUVi4O7b)
                        name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: Shadow Blast (Reflex))
                        overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: override)
                        sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1)
                        system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b.system}
                            defense : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense}
                                save : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save}
                                    basic : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False)
                                    statistic : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: reflex)
                    [37gy7l19tik74o4s] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s}
                        _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s)
                        name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living))
                        overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: override)
                        sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
                        system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system}
                            damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
                                0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
                                    formula : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8)
                                    kinds : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing)
                            [defense] : mixed
                            heightening : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
                                damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
                                    0 : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8)
                            range : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.range}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet)
                            time : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.time}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2)
                            traits : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
                                value : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
                                        concentrate (x11)
                                        healing (x11)
                                        manipulate (x11)
                                        vitality (x11)
                    [7qdtetowq348s9oc] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc}
                        _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc)
                        overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: override)
                        sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
                        system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system}
                            range : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system.range}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch)
                            time : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system.time}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1)
                    [7vbvdrv2cl87sqta] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta}
                        _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta)
                        overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override)
                        sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
                        system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system}
                            area : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
                                type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: emanation)
                                value : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
                            range : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: )
                            target : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures)
                            time : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3)
                            traits : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
                                value : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
                                        concentrate (x11)
                                        healing (x11)
                                        manipulate (x11)
                                        vitality (x11)
                    [lfxcoz2d3f8j2zq1] : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1}
                        _id : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1)
                        name : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead))
                        overlayType : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override)
                        sort : integer {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
                        system : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
                            damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
                                0 : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
                                    kinds : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage)
                            range : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
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                                value : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead)
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                                    Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
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                                        manipulate (x11)
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                                        Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: damage)
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                            heightening : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening}
                                damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage}
                                    37YW4ZGhxx7Y2mdI : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: 1d6)
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                                type : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: interval)
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                                    applyMod : boolean {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False)
                                    [category] : mixed
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                                    kinds : array<string> {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds}
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                                        Value type: string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: healing)
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                                        Length: min=0 max=0
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                                damage : object {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage}
                                    b39tbePoPlJSzLku : string {Book 3 - Worst of All Possible Worlds.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: 6)
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                    Length: min=0 max=0
                    Value type: mixed
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                        Length: min=0 max=0
                        Value type: mixed
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                        Length: min=0 max=0
                        Value type: mixed
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                        Value type: mixed
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                        Length: min=0 max=0
                        Value type: mixed
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                    [value] : integer {Book 3 - Worst of All Possible Worlds.items.[].system.value.value} (same value: 2)
                [apex] : object {Book 3 - Worst of All Possible Worlds.items.[].system.apex}
                    attribute : string {Book 3 - Worst of All Possible Worlds.items.[].system.apex.attribute} (same value: cha)
                [specific] : object {Book 3 - Worst of All Possible Worlds.items.[].system.specific}
                    [integrated] : mixed
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                        [grade] : mixed
                        [type] : mixed
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                        reinforcing : integer {Book 3 - Worst of All Possible Worlds.items.[].system.specific.runes.reinforcing} (same value: 0)
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                    uuid : string {Book 3 - Worst of All Possible Worlds.items.[].system.selfEffect.uuid} (same value: Compendium.pf2e.bestiary-effects.Item.Effect: Challenge Foe)
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                action (x228)
                spellcastingEntry (x34)
                spell (x402)
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                equipment (x23)
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                    linkedWeapon : string {Book 3 - Worst of All Possible Worlds.items.[].flags.pf2e.linkedWeapon} (9 different values)
                        U1UzVv3fhtAVKJuL (x1)
                        KIVRVjz5NzbbYen1 (x16)
                        q5PGae5WnrkKhJlh (x1)
                        Yy1xIUwyiyCBQ24q (x1)
                        GSZ13daCc4Qnq8yy (x1)
                        8pbf8Jlvt2FtaVXg (x2)
                        41XCv8P4PnillpYy (x1)
                        amsXIUz7b4eRuZRR (x2)
                        KZzyHm7js7K7teh0 (x1)
    name : string {Book 3 - Worst of All Possible Worlds.name} (all different values)
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                    7 (x5)
                    9 (x19)
                    4 (x2)
                    5 (x3)
                    2 (x1)
                    3 (x1)
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                mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.con.mod} (8 different values)
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                    6 (x6)
                    10 (x1)
                    8 (x3)
                    2 (x2)
                    1 (x1)
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                mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.dex.mod} (5 different values)
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                    6 (x7)
                    5 (x21)
                    7 (x2)
                    8 (x1)
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                mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.str.mod} (8 different values)
                    8 (x5)
                    7 (x20)
                    10 (x3)
                    6 (x3)
                    9 (x2)
                    0 (x1)
                    3 (x2)
                    -5 (x1)
            wis : object {Book 3 - Worst of All Possible Worlds.system.abilities.wis}
                mod : integer {Book 3 - Worst of All Possible Worlds.system.abilities.wis.mod} (8 different values)
                    6 (x5)
                    10 (x3)
                    4 (x20)
                    7 (x2)
                    5 (x4)
                    0 (x1)
                    1 (x1)
                    3 (x1)
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                [details] : string {Book 3 - Worst of All Possible Worlds.system.attributes.ac.details} (same value: )
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                    44 (x5)
                    46 (x4)
                    40 (x18)
                    45 (x2)
                    43 (x1)
                    39 (x2)
                    36 (x2)
                    20 (x1)
                    30 (x1)
                    24 (x1)
                    0 (x1)
                    47 (x1)
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                value : string {Book 3 - Worst of All Possible Worlds.system.attributes.allSaves.value} (4 different values)
                     (x31)
                    +1 status to all saves vs. magic (x4)
                    +2 status to all saves vs. fear (x1)
                    +4 to will saves vs. fear (x1)
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                details : string {Book 3 - Worst of All Possible Worlds.system.attributes.hp.details} (9 different values)
                    void healing (x1)
                    regeneration 20 (deactivated by cold iron) (x3)
                     (x28)
                    regeneration 40 (deactivated by acid or fire) (x1)
                    all-around vision (x2)
                    regeneration 15 (deactivated by cold iron) (x1)
                    regeneration 20 (deactivated by cold) (x1)
                    regeneration 30 (deactivated by acid or fire) (x1)
                    void healing, rejuvenation (x1)
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                temp : integer {Book 3 - Worst of All Possible Worlds.system.attributes.hp.temp} (same value: 0)
                value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.hp.value} (21 different values)
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                Length: min=1 max=6
                Value type: object {Book 3 - Worst of All Possible Worlds.system.attributes.immunities.[]}
                    type : string {Book 3 - Worst of All Possible Worlds.system.attributes.immunities.[].type} (16 different values)
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                        Length: min=0 max=0
                        Value type: mixed
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                Value type: object {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[]}
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                        Length: min=0 max=1
                        Value type: string {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[].doubleVs.[]} (same value: non-magical)
                    [exceptions] : array<string> {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[].exceptions}
                        Length: min=0 max=3
                        Value type: string {Book 3 - Worst of All Possible Worlds.system.attributes.resistances.[].exceptions.[]} (3 different values)
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                        type : string {Book 3 - Worst of All Possible Worlds.system.attributes.speed.otherSpeeds.[].type} (3 different values)
                            swim (x1)
                            fly (x29)
                            climb (x4)
                        value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.speed.otherSpeeds.[].value} (8 different values)
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                            35 (x4)
                            40 (x20)
                            20 (x3)
                            30 (x2)
                            50 (x1)
                            60 (x1)
                            120 (x1)
                value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.speed.value} (6 different values)
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                    35 (x3)
                    30 (x2)
                    50 (x1)
                    40 (x6)
                    0 (x1)
            [weaknesses] : array<object> {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses}
                Length: min=0 max=2
                Value type: object {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses.[]}
                    [exceptions] : array<> {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses.[].exceptions}
                        Length: min=0 max=0
                        Value type: mixed
                    type : string {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses.[].type} (4 different values)
                        vitality (x1)
                        cold-iron (x6)
                        fire (x2)
                        holy (x2)
                    value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.weaknesses.[].value} (2 different values)
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                        15 (x2)
            [emitsSound] : string {Book 3 - Worst of All Possible Worlds.system.attributes.emitsSound} (same value: encounter)
            [hardness] : integer {Book 3 - Worst of All Possible Worlds.system.attributes.hardness} (2 different values)
                0 (x1)
                32 (x1)
            [stealth] : object {Book 3 - Worst of All Possible Worlds.system.attributes.stealth}
                details : string {Book 3 - Worst of All Possible Worlds.system.attributes.stealth.details} (2 different values)
                    <p>(master)</p> (x1)
                    <p>(trained)</p> (x1)
                value : integer {Book 3 - Worst of All Possible Worlds.system.attributes.stealth.value} (2 different values)
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        details : object {Book 3 - Worst of All Possible Worlds.system.details}
            [blurb] : string {Book 3 - Worst of All Possible Worlds.system.details.blurb} (13 different values)
                Variant male draugr (x1)
                Female norn (x3)
                 (x8)
                Variant jotund troll (x1)
                Variant bul‑gae (x1)
                Female human sorcerer (x1)
                Variant doprillu (x1)
                Variant female huldra (x1)
                Variant valkyrie (x1)
                Variant einherji (x1)
                Variant fabled harrowkin (x16)
                Variant female vilderavn (x1)
                Female human ghost (x1)
            [languages] : object {Book 3 - Worst of All Possible Worlds.system.details.languages}
                details : string {Book 3 - Worst of All Possible Worlds.system.details.languages.details} (5 different values)
                     (x24)
                    tongues (x7)
                    telepathy 100 feet (x4)
                    speak with plants, tongues (x1)
                    ravenspeaker, tongues (x1)
                value : array<string> {Book 3 - Worst of All Possible Worlds.system.details.languages.value}
                    Length: min=1 max=4
                    Value type: string {Book 3 - Worst of All Possible Worlds.system.details.languages.value.[]} (11 different values)
                        common (x36)
                        skald (x3)
                        fey (x8)
                        jotun (x7)
                        aklo (x4)
                        wildsong (x1)
                        daemonic (x3)
                        varisian (x2)
                        sakvroth (x1)
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            level : object {Book 3 - Worst of All Possible Worlds.system.details.level}
                value : integer {Book 3 - Worst of All Possible Worlds.system.details.level.value} (10 different values)
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                    17 (x18)
                    18 (x1)
                    19 (x4)
                    14 (x2)
                    4 (x1)
                    10 (x1)
                    7 (x1)
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            [privateNotes] : string {Book 3 - Worst of All Possible Worlds.system.details.privateNotes} (same value: )
            [publicNotes] : string {Book 3 - Worst of All Possible Worlds.system.details.publicNotes} (17 different values)
                <p>Risen corpses of sailors who died at sea, draugr reek of the rot and decay of the briny deep. Their eyes glow with ghastly green light, and rotting seaweed, barnacles, and dead sea creatures cling to their bodies. Draugr can't speak, but expresses their malicious emotions with gurgles, as though they were eternally drowning with lungs full of water. They desire little more than to attack living creatures, especially those who sail the sea. Even when they go upon land, draugrs often drag the corpses of those they strike down back to the water, populating the depths with even more dead.</p>
            <p>Draugr rise in the haunted places of the sea, where restless spirits, swells of void energy, or supernatural storms deliver death. A corpse might rest at the bottom of the sea for some time before awakening as a draugr. Collecting detritus and organisms, a corpse becomes increasingly disgusting before it finally rises. Proximity to intelligent life can expedite this process, and an underwater explorer who happens upon a shipwreck might cause a body to snap to unlife as a draugr suddenly. The creatures don't take intrusions lightly, especially upon their place of death.</p>
            <p>Though steeped in evil, draugr are susceptible to reminders of their lives as mariners. In particular, a well-performed sea shanty or call-and-response work song might cause a draugr to become lost in reverie for a moment. The creatures have even been witnessed moaning along, unable to sing the words but providing haunting accompaniment. The lull rarely lasts long, though, as the beauty of the song quickly becomes a reminder of the tragedy that befell the draugr, reaffirming their desire for blood and death.</p>
            <p>More powerful draugr with burning red eyes are called draugr captains. They're 3rd-level creatures with elite adjustments that can cast obscuring mist as an innate divine spell three times per day.</p> (x1)
                <p>Ancient beyond imagining, norns are powerful fey women who hold in their hands the physical manifestation of fate and destiny in the form of golden thread. They watch over all life, intervening with reluctance when called upon-or with a vengeance when the strands of fate are twisted and abused by lesser beings.</p>
            <p>Norns' relationship with the Eldest of the First World is complex. Many among norns serve Magdh the Three, the triune Eldest who some norns believe to be the first norn triumvirate bound together into one entity, as Magdh has three bodies: a Maiden, a Mother, and a Matriarch. Magdh claims to be watching the threads of fate for some ominous prophesied cataclysm, and in addition to assisting in her divinations, Magdh expects the norns who serve her to follow her cryptic commands to help nudge the future away from the brink. However, norns are powerful beings in their own right, themselves capable of granting divine power, and many balk at serving the enigmatic demigod. These norns find the other Eldest even more alien and challenging to interact with, for they believe that while the Eldest wield great power, even these powerful beings should not be granted leave to meddle with fate as much as they desire.</p>
            <p>While even the weakest of the Eldest could destroy an unaffiliated norn with ease, they tend to obey the proclamations and judgments of norns when they are spoken. These norns, for their part, use their perceived neutrality judiciously. They know better than to issue too many demands to the Eldest, lest the capricious demigods grow frustrated and tired of norns' interference. And so the balance of power remains tenuous between unaffiliated norns and the Eldest, as it has for eons. However, norns know that it's merely a matter of time before the Eldest lose their respect for this tradition and start acting entirely as they please, despite norns' best efforts to rein in their most disruptive actions.</p>
            <p>A norn stands 14 feet tall and weighs 800 pounds.</p>
            <p>Worshipping Norns On the Material Plane, some mortals worship norns as deities, while others, especially witches and bards, admire them as patrons or muses. Those who uphold norns as deities are known as Followers of Fate. Norns do little to discourage this veneration, but neither do they go out of their way to support such worship. Clerics who venerate norns might worship a specific norn or norn triumvirate, or all norns as a whole, but they gain the same benefits regardless of their choice. The religious symbol of Followers of Fate is a pair of shears cutting a golden thread, and their areas of concern are destiny, fate, and the aging process.</p> (x3)
                <p>The most powerful harrowkin are living embodiments of harrow cards.</p>
            <hr />
            <p>When a harrow deck becomes infused with great magical power, it can produce a harrowkin.</p>
            <h2>Harrowkin Agency</h2>
            <p>Harrowkin lack free will, despite being sapient. All are neutral, even in the case of fabled harrowkin whose legacies force them into specific roles. They do not possess souls. When slain they revert back to the card from which they sprang.</p>
            <h2>Ancient Harrowkin</h2>
            <p>Some harrowkin form from ancient decks, even originating from the days before Earthfall. These harrowkin are especially powerful as they've spent a long time—sometimes millennia—learning to control their own abilities and their magical influence over the power of fate. These harrowkin are known to keep weaker harrowkin as companions or servants, living secluded lives in their own courts of fate. Unlike other harrowkin, ancient harrowkin have souls, agency, free will, and can be of any alignment.</p> (x17)
                <p>Jotund trolls are gigantic, nine-headed horrors who prowl frigid moors, marshes, and wastelands, always alone and always enraged. While each of the jotund troll's nine heads possess their own brains and senses, they work much more in tandem than the dual-minded nature of the two-headed troll. Despite this, the heads often argue and bicker, particularly over which head gets to eat. The fact that all nine maws lead to the same shared stomach makes little difference in such culinary disagreements.</p>
            <p>Prevailing wisdom holds that the jotund troll represents a primordial, if not original, shape and design for the first trolls to plague the world, arising from a mythical realm in the Great Beyond known as Jotungard. This sprawling domain, said to be nestled in a remote reach of Elysium, is the legendary home of the deities of giant-kind. Whether the jotund troll was created in Jotungard to plague the Material Plane as punishment or challenge, or if it's merely an evocative legend told by scholars, is unknown. In any case, the jotund trolls themselves likely care little.</p> (x1)
                <p>While the Material Plane and the Dimension of Time remain distinct realities, the two share a powerful connection. Suvardens are living embodiments of this connection.</p>
            <h2>A Matter Of Time</h2>
            <p>Suvardens have a connection to the Dimension of Time, but exist more as natives of the Material Plane. As a result, they do not possess the Time trait. Suvardens refuse to elaborate on their place within existence and time. A suvarden first tries to maintain the order of cause and effect with its guidance, but when that fails, more powerful or cruel creatures increasingly get involved. Most agree that meeting a suvarden is preferable to encountering a hound of Tindalos or siktempora, although there certainly exist powerful suvardens as well.</p> (x2)
                <p>Bul-gaes are manifestations of the eclipsed sun and moon. They resemble large canines, though their coloration and features change as they exercise their powers over heat and cold. Depending on whether they have most recently unleashed their lunar or solar powers, a bul-gae resembles either a crimson hound wreathed in flames or a cerulean, frostbitten fox, respectively.</p>
            <p>Legends say that the first bul-gae attempted to steal the sun from the sky. As they bit down on the burning sphere, though, the bul-gae was badly burned. Having failed, they then tried to retrieve the moon, but when they touched the moon the bul-gae froze solid and fell to the ground. The descendants of that bul-gae forever hone their powers of flame and ice so that they may one day succeed where their ancestor failed.</p> (x1)
                <p>While norns typically keep to themselves, only consulting their triumvirate or occasionally other fellow norns, they sometimes require servants to further their goals or protect their homes. Nornhounds are massive wolves spun from the old, tattered threads of fate, usually moments of time that norns severed to end a life. These wolves gain a portion of the same power over fate that norns do and serve their norn masters with unflinching loyalty.</p>
            <h2>Nornhound Packs</h2>
            <p>Long-lived or powerful norns sometimes spin multiple nornhounds and keep entire packs as guardians. These packs make quick work of intruders and also gain additional powers when working together. Much like a norn triumvirate, a norn pack can their powers to affect the flow of time in a localized area or even stop time outright.</p> (x1)
                <p>Obcisidaemons (known to some as obliteration daemons) care only for the brutality and violence that conflict brings.</p>
            <h2>Soul Hoarding</h2>
            <p>Obcisidaemons carry some souls for months or even years at a time, choosing never to consume them, even when doing so might grant an advantage in combat.</p> (x1)
                <p>Known also as terror daemons, the horrifying phasmadaemons make use of illusions and their own frightening appearance (that of a serpent with a bony tail, a horned crocodilian skull for a head, and several insectile pincers) to strike fear into the hearts of others. They represent deaths brought about by fright.</p>
            <h2>Fearful Machinations</h2>
            <p>While daemons don't typically require food, phasmadaemons seem intent on feeding on the emotions, and especially the fears, of mortals. Some believe that the life force and emotions of creatures serves as the fuel for a phasmadaemon's magic, while others believe that phasmadaemons simply enjoy facing a mortal eye-to-eye while feeding, delighting in the fear in their prey's final moments.</p> (x1)
                 (x2)
                <p>The aberrations known as doprillus are hulks with banded muscles who wear ornate masks at all times that fill their wearers with magical strength and fighting spirit. Doprillus love to battle, especially by grappling, and are eager to start brawls. On neutral ground, a doprillu offers to duel the strongest-looking opponent, but when a doprillu's home turf is invaded, no rules apply to the confrontation. As befits the superheated blood that fuels them, doprillus make their homes in warm locations: hot jungles, sunny deserts, and underground caverns near sulfur vents.</p> (x1)
                <p>When a harrow deck becomes infused with great magical power, it can produce a harrowkin.</p>
            <h2>Harrowkin Agency</h2>
            <p>Harrowkin lack free will, despite being sapient. All are neutral, even in the case of fabled harrowkin whose legacies force them into specific roles. They do not possess souls. When slain they revert back to the card from which they sprang.</p>
            <h2>Ancient Harrowkin</h2>
            <p>Some harrowkin form from ancient decks, even originating from the days before Earthfall. These harrowkin are especially powerful as they've spent a long time—sometimes millennia—learning to control their own abilities and their magical influence over the power of fate. These harrowkin are known to keep weaker harrowkin as companions or servants, living secluded lives in their own courts of fate. Unlike other harrowkin, ancient harrowkin have souls, agency, free will, and can be of any alignment.</p> (x1)
                <p>At first glance, a huldra seems a simple creature-a human in plain robes or peasant dress, sporting long, unbound hair. These tresses and full skirts in fact disguise the huldra's supernatural features: a hollow wooden back, a long bovine tail, and incredible strength.</p>
            <p>Folk legends from the lands of the north describe huldras as the creations of troll witches, intended to lure potential meals to the slaughter. Indeed, a huldra's regeneration is so similar to a troll's that a link between the two creatures seems entirely possible, but huldras despise trolls and resent tales suggesting any connection between them. Rather, huldras are wardens of the woodlands they occupy. Grown from saplings by powerful forest-dwelling fey as a response to humanoid encroachment, huldras protect and parley for the forest itself. Woodland creatures adore huldras, and sometimes approach humans or elves thinking they're huldras. This illusion is shattered if the animal sees the humanoid's back is made of flesh or that they're lacking a tail, at which point the animal recoils and runs away.</p>
            <p>Huldras respond well to travelers who show respect and deference for the forest, bestowing those they favor with supernatural luck and fortune. Those who scorn or attack a huldra, or those who mock their distinctive, bovine tails, find themselves plagued by poor decisions and even worse luck. Huldras commonly carry a bad reputation as sirens of the deep forest-cunning monsters who seek to lure woodcutters and unwary adventurers to uncertain ends. These stories largely come from miscreants foolish enough to have treated a huldra rudely and later complain about how they were unjustly persecuted. Even woodcutters and hunters can stay in the good graces of huldras provided they plant few trees to replace what they've taken and don't kill any creatures they don't eat.</p>
            <p>Though huldras choose to appear unassuming, the attention they put into disguising the supernatural parts of their bodies is sometimes lacking when it comes to their strength. They often perform feats of strength, like bending horseshoes straight or lifting heavy objects, without realizing they're breaking their carefully crafted facade.</p> (x1)
                <p>These harrowkin take on themes drawn from a specific harrow card.</p>
            <hr />
            <p>When a harrow deck becomes infused with great magical power, it can produce a harrowkin.</p>
            <h2>Harrowkin Agency</h2>
            <p>Harrowkin lack free will, despite being sapient. All are neutral, even in the case of fabled harrowkin whose legacies force them into specific roles. They do not possess souls. When slain they revert back to the card from which they sprang.</p>
            <h2>Ancient Harrowkin</h2>
            <p>Some harrowkin form from ancient decks, even originating from the days before Earthfall. These harrowkin are especially powerful as they've spent a long time—sometimes millennia—learning to control their own abilities and their magical influence over the power of fate. These harrowkin are known to keep weaker harrowkin as companions or servants, living secluded lives in their own courts of fate. Unlike other harrowkin, ancient harrowkin have souls, agency, free will, and can be of any alignment.</p> (x1)
                <p>Choosers of the slain and so-called angels of battle, the song of the valkyries plays wherever steel rings against steel. Valkyries are humanoid individuals of impressive physical stature who seek the most epic battles and legendary conflicts so that they can lay claim to the souls of the world's greatest warriors. The valkyries transform these souls into the implacable immortals known as einherjar.</p>
            <p>Valkyries most often serve gods of battle and war, though a valkyrie might pledge their service to any deity they consider worthy. Gorum is particularly well known for having valkyrie and einherjar servants, though he isn't the only such deity. Besmara also has valkyrie servitors, and many stories of "ghost ships" actually reference accounts of encounters with ships manned by einherjar crews devoted to the Pirate Queen.</p> (x1)
                <p>Einherjar are mighty warriors chosen by valkyries from the ranks of those slain in terrible and legendary battles. Forged from the souls of the greatest warriors, the implacable einherjar serve as the foot soldiers of pantheons, skilled in handto-hand combat and slaying giants.</p>
            <p>Einherjar often come from warrior cultures, including Ulfen vikings (like the einherji represented in this entry), particularly fierce pirates from the Shackles, and even Osirian conquerors. They can be chosen from wherever war and might hold sway; many deities who hold the call of battle and the pursuit of physical power more sacred than concepts of good and evil might count einherjar warriors and valkyrie choosers of the slain among their chosen servitors. For example, Gorum, Besmara, and Sekhmet have all elevated fallen worshippers as einherjar. Einherjar dedicated to different deities often wield weapons or possess varying cosmetic appearances based on their deity's preferred weapon and their place of death; however, they're universally stalwart, implacable, and efficiently deadly. Einherjar with two-handed weapons or who arise from other backgrounds often have different abilities in place of Jotun Slayer and Instant Repair.</p> (x1)
                <p>In their true form, a vilderavn is a great raven with a wingspan of 6-8 feet. Adaptable shapeshifters, they can change to the fighting forms of a snarling wolf, a hybrid of both wolf and raven, and a tall humanoid in black armor with a massive greatsword. More sinister is their ability to assume a humanoid guise suited to insinuate themselves into the retinues of boastful mortal rulers. With historical knowledge and clever rumor-mongering, they goad the proud into squabbles, feuds, and ultimately wars. The vilderavn stays at the ruler's side until victory is within grasp, the war almost won, then exacts the cruel stroke of betrayal. Their magic turns the mortals against each other, and the vilderavn's sword falls swiftly.</p> (x1)
            publication : object {Book 3 - Worst of All Possible Worlds.system.details.publication}
                license : string {Book 3 - Worst of All Possible Worlds.system.details.publication.license} (same value: OGL)
                remaster : boolean {Book 3 - Worst of All Possible Worlds.system.details.publication.remaster} (same value: False)
                title : string {Book 3 - Worst of All Possible Worlds.system.details.publication.title} (same value: Pathfinder #192: Worst of All Possible Worlds)
            [description] : string {Book 3 - Worst of All Possible Worlds.system.details.description} (2 different values)
                <p>The Avalanche rests as a gem on a stone pedestal, continually unleashing natural disasters in the nearby area.</p> (x1)
                <p>The Eclipse is located high in the sky, manifesting as an eclipsed sun.</p> (x1)
            [disable] : string {Book 3 - Worst of All Possible Worlds.system.details.disable} (2 different values)
                <p>Two @Check[athletics|dc:41] or @Check[survival|dc:43] checks to approach the pedestal, resisting the quaking earth and other hazards and eventually holding strong enough to take the gem from the pedestal; a creature who can approach the pedestal without touching the ground, such as by jumping or flying, can simply snatch the gem and end the Avalanche's assault</p> (x1)
                <p>Reduce the Eclipse to 0 HP, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (10th level; counteract DC 39) to counteract the Eclipse (once it's in range)</p> (x1)
            [isComplex] : boolean {Book 3 - Worst of All Possible Worlds.system.details.isComplex} (same value: True)
            [reset] : string {Book 3 - Worst of All Possible Worlds.system.details.reset} (same value: )
            [routine] : string {Book 3 - Worst of All Possible Worlds.system.details.routine} (2 different values)
                <p>(1 action) The Avalanche releases its fury at a point within 120 feet, affecting all creatures within its area. Each creature must attempt a @Check[reflex|dc:41] save to hold their ground or avoid the incoming danger. The amount and type of damage dealt are based on the nature of the natural disaster the Avalanche unleashes, and certain types of disasters impose additional effects. The Avalanche can't unleash the same type of disaster twice in a row. The sturzstromer is immune to these effects.</p>
            <p><strong>Earthquake</strong> The ground in a @Template[burst|distance:20] violently shakes and launches rubble in the area, dealing @Damage[(3d12+20)[bludgeoning]] damage. On a failure, the creature also stumbles back 5 feet, away from the Avalanche. On a critical failure, the creature stumbles back 10 feet and is knocked @UUID[Compendium.pf2e.conditionitems.Item.Prone].</p>
            <p><strong>Fire Rain</strong> A hail of burning rock rains down in a @Template[burst|distance:20], dealing @Damage[(3d12+20)[fire]] damage. Creatures that fail their save catch on fire and take @Damage[2d6[persistent,fire]] damage (double on a critical failure).</p>
            <p><strong>Landslide</strong> A mass of rubble falls in a @Template[burst|distance:20], dealing @Damage[9d8[bludgeoning]] damage. Creatures that critically fail their save become trapped under this rubble as if it were an avalanche, except a creature can attempt to @UUID[Compendium.pf2e.actionspf2e.Item.Escape] from beneath the rubble (DC 40).</p>
            <p><strong>Lava Channel</strong> A burst of molten rock violently spews forth in a @Template[line|distance:30|width:10]{30‑foot‑long and 10‑foot‑wide line}, dealing @Damage[9d8[fire]] damage. Creatures that fail their Reflex save are swept 15 feet away by the lava (30 feet on a critical failure). The lava cools almost instantly, allowing creatures to walk over its path immediately after resolving the effects of the disaster.</p>
            <p><strong>Powerful Winds</strong> A massive burst of wind travels in a @Template[line|distance:60], kicking up dust and dealing @Damage[(3d12+20)[slashing]] damage. Creatures that fail their Reflex save become @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 1 round and also fall prone on a critical failure.</p>
            <hr>
            <p><strong>Critical Success</strong> The creature takes no damage.</p>
            <p><strong>Success</strong> The creature takes half damage.</p>
            <p><strong>Failure</strong> The creature takes full damage.</p>
            <p><strong>Critical Failure</strong> The creature takes double damage.</p> (x1)
                <p>(1 action) The Eclipse heals @Damage[50[healing]] points of damage, retreats upward from PCs if any have approached (as determined by its Distance Score), then unleashes a meteor down on the island below. The meteor explodes upon striking the island, creating a @Template[burst|distance:30] that inflicts @Damage[8d6[fire],4d6[bludgeoning]]{8d6 fire damage and 4d6 bludgeoning damage} (@Check[reflex|dc:41|basic|traits:damaging-effect] save) to all creatures caught in the blast. The eclipse targets these strikes to catch as many PCs in the blast as it can each time—while it doesn't seek to damage a bul‑gae, it won't worry about catching one or both in the area of effect if that spot is the most advantageous to striking the most possible PCs.</p> (x1)
        [initiative] : object {Book 3 - Worst of All Possible Worlds.system.initiative}
            statistic : string {Book 3 - Worst of All Possible Worlds.system.initiative.statistic} (same value: perception)
        [perception] : object {Book 3 - Worst of All Possible Worlds.system.perception}
            details : string {Book 3 - Worst of All Possible Worlds.system.perception.details} (3 different values)
                 (x32)
                detect magic (x4)
                harrow sense (x1)
            mod : integer {Book 3 - Worst of All Possible Worlds.system.perception.mod} (12 different values)
                34 (x2)
                41 (x3)
                29 (x18)
                35 (x2)
                36 (x2)
                30 (x2)
                32 (x1)
                33 (x2)
                22 (x1)
                10 (x1)
                17 (x2)
                27 (x1)
            senses : array<object> {Book 3 - Worst of All Possible Worlds.system.perception.senses}
                Length: min=0 max=3
                Value type: object {Book 3 - Worst of All Possible Worlds.system.perception.senses.[]}
                    type : string {Book 3 - Worst of All Possible Worlds.system.perception.senses.[].type} (6 different values)
                        darkvision (x30)
                        greater-darkvision (x6)
                        lifesense (x3)
                        truesight (x7)
                        scent (x3)
                        see-invisibility (x1)
                    [acuity] : string {Book 3 - Worst of All Possible Worlds.system.perception.senses.[].acuity} (2 different values)
                        precise (x11)
                        imprecise (x2)
                    [range] : integer {Book 3 - Worst of All Possible Worlds.system.perception.senses.[].range} (2 different values)
                        120 (x4)
                        60 (x9)
        [resources] : object {Book 3 - Worst of All Possible Worlds.system.resources}
            [focus] : object {Book 3 - Worst of All Possible Worlds.system.resources.focus}
                max : integer {Book 3 - Worst of All Possible Worlds.system.resources.focus.max} (3 different values)
                    1 (x4)
                    0 (x2)
                    3 (x1)
                value : integer {Book 3 - Worst of All Possible Worlds.system.resources.focus.value} (3 different values)
                    1 (x4)
                    0 (x2)
                    3 (x1)
        saves : object {Book 3 - Worst of All Possible Worlds.system.saves}
            fortitude : object {Book 3 - Worst of All Possible Worlds.system.saves.fortitude}
                saveDetail : string {Book 3 - Worst of All Possible Worlds.system.saves.fortitude.saveDetail} (same value: )
                value : integer {Book 3 - Worst of All Possible Worlds.system.saves.fortitude.value} (13 different values)
                    35 (x3)
                    34 (x5)
                    32 (x17)
                    38 (x1)
                    33 (x2)
                    31 (x3)
                    30 (x1)
                    27 (x1)
                    11 (x2)
                    15 (x1)
                    0 (x1)
                    37 (x1)
                    22 (x1)
            reflex : object {Book 3 - Worst of All Possible Worlds.system.saves.reflex}
                saveDetail : string {Book 3 - Worst of All Possible Worlds.system.saves.reflex.saveDetail} (same value: )
                value : integer {Book 3 - Worst of All Possible Worlds.system.saves.reflex.value} (12 different values)
                    30 (x21)
                    33 (x2)
                    26 (x2)
                    28 (x3)
                    29 (x1)
                    14 (x3)
                    36 (x1)
                    32 (x1)
                    27 (x1)
                    0 (x1)
                    35 (x2)
                    38 (x1)
            will : object {Book 3 - Worst of All Possible Worlds.system.saves.will}
                saveDetail : string {Book 3 - Worst of All Possible Worlds.system.saves.will.saveDetail} (same value: )
                value : integer {Book 3 - Worst of All Possible Worlds.system.saves.will.value} (14 different values)
                    34 (x1)
                    38 (x3)
                    27 (x16)
                    33 (x2)
                    36 (x1)
                    30 (x2)
                    32 (x2)
                    31 (x3)
                    35 (x1)
                    24 (x1)
                    8 (x2)
                    17 (x1)
                    25 (x2)
                    0 (x2)
        [skills] : object {Book 3 - Worst of All Possible Worlds.system.skills}
            [athletics] : object {Book 3 - Worst of All Possible Worlds.system.skills.athletics}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.athletics.base} (9 different values)
                    38 (x3)
                    32 (x18)
                    34 (x2)
                    35 (x2)
                    39 (x2)
                    30 (x1)
                    9 (x1)
                    22 (x1)
                    16 (x1)
            [intimidation] : object {Book 3 - Worst of All Possible Worlds.system.skills.intimidation}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.intimidation.base} (8 different values)
                    36 (x3)
                    37 (x4)
                    29 (x2)
                    33 (x2)
                    35 (x1)
                    22 (x1)
                    21 (x1)
                    34 (x1)
            [crafting] : object {Book 3 - Worst of All Possible Worlds.system.skills.crafting}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.crafting.base} (2 different values)
                    36 (x3)
                    25 (x1)
            [deception] : object {Book 3 - Worst of All Possible Worlds.system.skills.deception}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.deception.base} (8 different values)
                    35 (x3)
                    31 (x2)
                    34 (x1)
                    41 (x1)
                    11 (x1)
                    36 (x1)
                    38 (x1)
                    39 (x1)
                [special] : array<object> {Book 3 - Worst of All Possible Worlds.system.skills.deception.special}
                    Length: min=1 max=1
                    Value type: object {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[]}
                        base : integer {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[].base} (same value: 40)
                        label : string {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[].label} (same value: to Impersonate a human version of themselves)
                        predicate : array<string> {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 3 - Worst of All Possible Worlds.system.skills.deception.special.[].predicate.[]} (same value: action:impersonate)
            [medicine] : object {Book 3 - Worst of All Possible Worlds.system.skills.medicine}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.medicine.base} (same value: 38)
            [occultism] : object {Book 3 - Worst of All Possible Worlds.system.skills.occultism}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.occultism.base} (9 different values)
                    34 (x3)
                    29 (x16)
                    35 (x1)
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                    33 (x2)
                    17 (x1)
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            [performance] : object {Book 3 - Worst of All Possible Worlds.system.skills.performance}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.performance.base} (2 different values)
                    31 (x4)
                    26 (x1)
            [religion] : object {Book 3 - Worst of All Possible Worlds.system.skills.religion}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.religion.base} (4 different values)
                    34 (x3)
                    32 (x1)
                    29 (x1)
                    33 (x1)
            [acrobatics] : object {Book 3 - Worst of All Possible Worlds.system.skills.acrobatics}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.acrobatics.base} (10 different values)
                    30 (x17)
                    37 (x2)
                    33 (x1)
                    31 (x1)
                    26 (x2)
                    12 (x1)
                    34 (x2)
                    20 (x1)
                    16 (x1)
                    35 (x1)
            [diplomacy] : object {Book 3 - Worst of All Possible Worlds.system.skills.diplomacy}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.diplomacy.base} (7 different values)
                    32 (x16)
                    37 (x2)
                    31 (x1)
                    38 (x2)
                    17 (x1)
                    34 (x1)
                    28 (x1)
            [nature] : object {Book 3 - Worst of All Possible Worlds.system.skills.nature}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.nature.base} (2 different values)
                    34 (x2)
                    15 (x1)
            [society] : object {Book 3 - Worst of All Possible Worlds.system.skills.society}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.society.base} (4 different values)
                    32 (x1)
                    31 (x1)
                    13 (x1)
                    36 (x1)
            [stealth] : object {Book 3 - Worst of All Possible Worlds.system.skills.stealth}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.stealth.base} (4 different values)
                    30 (x1)
                    24 (x1)
                    12 (x1)
                    35 (x1)
            [survival] : object {Book 3 - Worst of All Possible Worlds.system.skills.survival}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.survival.base} (same value: 32)
            [arcana] : object {Book 3 - Worst of All Possible Worlds.system.skills.arcana}
                base : integer {Book 3 - Worst of All Possible Worlds.system.skills.arcana.base} (same value: 31)
        traits : object {Book 3 - Worst of All Possible Worlds.system.traits}
            rarity : string {Book 3 - Worst of All Possible Worlds.system.traits.rarity} (4 different values)
                unique (x12)
                rare (x22)
                uncommon (x3)
                common (x2)
            size : object {Book 3 - Worst of All Possible Worlds.system.traits.size}
                value : string {Book 3 - Worst of All Possible Worlds.system.traits.size.value} (5 different values)
                    med (x20)
                    lg (x12)
                    sm (x3)
                    huge (x2)
                    grg (x2)
            value : array<string> {Book 3 - Worst of All Possible Worlds.system.traits.value}
                Length: min=1 max=6
                Value type: string {Book 3 - Worst of All Possible Worlds.system.traits.value.[]} (26 different values)
        [spellcasting] : object {Book 3 - Worst of All Possible Worlds.system.spellcasting}
            rituals : object {Book 3 - Worst of All Possible Worlds.system.spellcasting.rituals}
                dc : integer {Book 3 - Worst of All Possible Worlds.system.spellcasting.rituals.dc} (same value: 42)
        [creatureType] : string {Book 3 - Worst of All Possible Worlds.system.creatureType} (same value: )
        [statusEffects] : array<> {Book 3 - Worst of All Possible Worlds.system.statusEffects}
            Length: min=0 max=0
            Value type: mixed
    type : string {Book 3 - Worst of All Possible Worlds.type} (2 different values)
        npc (x37)
        hazard (x2)